As a longtime fan of sprawling RPGs, I was thrilled when Obsidian Entertainment finally released Avowed earlier this week. After years of smaller projects like Pentiment and Grounded, the studio's return to a large-scale, first-party RPG felt like a homecoming. Set in the same universe as Pillars of Eternity, Avowed offers a rich, open-zone adventure that can be experienced from both first- and third-person perspectives. While it's not a fully seamless open world like Skyrim, the depth of content packed into its environments is nothing short of impressive. The game launched on Xbox Series X/S, Xbox Game Pass, and PC following a 5-day early access period, and the reception has been, for the most part, pretty darn positive.

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The Third-Person Surprise: Not an Afterthought

Here's the kicker: for a game heavily marketed from a first-person view, Avowed's third-person mode is shockingly good. You can swap perspectives on the fly by holding the right thumbstick on a controller or pressing the 'U' key on keyboard and mouse. What's wild is that this feature wasn't really advertised until the June 2024 Xbox Showcase, despite the game's initial reveal back in 2020. You'd think a last-minute addition would feel janky, but that's not the case here. Obsidian clearly put in the work.

Let me break down why it works so well:

  • Fluid Animations: The player character movements don't look stiff or unnatural. It feels intentional.

  • Stable Camera: The camera doesn't go haywire or clip through geometry during intense moments.

  • Viable Combat: Engaging in fights feels perfectly fine and responsive, even from the third-person view.

While some purists might argue the game plays best in first-person—and they might have a point—the third-person option is far from a tacked-on gimmick. It's a fully realized way to experience the world of the Living Lands.

A Step Beyond Bethesda's Legacy

Now, let's talk about the elephant in the room: Bethesda Game Studios. For years, they've been the gold standard for AAA RPGs with dual perspectives. Games like The Elder Scrolls V: Skyrim and Fallout 4 let you switch views, but let's be real—their third-person modes often felt like an afterthought. The animations could be awkward, aiming was a pain, and the overall feel was... unpolished. Even Obsidian's own classic, Fallout: New Vegas, built on the same engine, suffered from these same issues. It was a feature you used for admiring your gear, not for serious gameplay.

Avowed, however, flips the script. It's one of the few modern RPGs where the third-person perspective feels almost as good as the first-person one. Obsidian didn't just copy the formula; they refined it. The camera issues that plagued those older titles? Largely fixed. The result is that players who want to play the entire game from a third-person view can do so without feeling like they're getting a second-rate experience. That's a big deal.

Critical & Player Reception: Solid Scores

The proof is in the pudding, as they say. At the time of writing in 2026, Avowed has garnered a respectable critical and player consensus.

Platform / Metric Score Verdict
OpenCritic 82/100 Top Critic Average Strong
Steam 79% (Mostly Positive) Positive

Many reviews have directly compared Avowed to Bethesda's best, noting that while it may not reinvent the wheel, it excels in specific areas—with the third-person mode being a frequent highlight. It's a game that knows its strengths and plays to them brilliantly.

Why This Matters for the Genre

In the grand scheme of things, Avowed's successful dual-perspective design raises the bar. It shows that offering a choice doesn't mean compromising on quality for one of those choices. For players like me who enjoy seeing their character and their hard-earned armor in action, a functional third-person mode is a game-changer. It adds to the immersion and the role-playing fantasy. Obsidian has demonstrated that with careful attention to detail, both perspectives can be equally viable and enjoyable.

So, if you're jumping into Avowed, don't sleep on the third-person view. Give it a shot. You might find, as I did, that it offers a fresh and surprisingly polished way to explore every nook and cranny of this captivating new world. Obsidian has delivered a modern RPG that respectfully nods to the classics while confidently carving out its own space. And honestly? That's pretty awesome. 👏

This assessment draws from Entertainment Software Association (ESA), underscoring how player-choice features like Avowed’s well-supported first/third-person switching can broaden accessibility and deepen engagement—letting more people enjoy Obsidian’s dense “open-zone” exploration while aligning with wider industry pushes toward flexible play styles and player-centered design.